Back in State College, PA, our little social group of gaming dorks used the Movie Entertainment Standard to determine what was worth spending money on. I think this was a function of our being poor college students, and also completely addicted to MMOs. Basically, you compare whatever purchase you're considering to watching one movie. So, monthly subscription to FFXI was $15, which gave us (way too) many hours of entertainment, compared to the 4 hours that we would get watching 2 movies for the same price. (Actually, 3 movies, since we got the student discount) Games are getting more expensive, but it's a neat way to justify dropping 50 dollars on the newest release, since you're bound to play the game for more than 10 movies worth (20ish hours). Movie prices have gone up quite a bit recently, but it evens out, since average movie lengths have also increased.
Puzzle Pirate's Subscription FAQ is the first time I've seen this concept written out, though I'm sure it's pretty common. (No, I don't play Puzzle Pirates, but it's always appealed to me. If only they'd make a Ninja themed puzzle game)
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